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History of SCRABBLE®
A Brief
History of SCRABBLE®
SCRABBLE® was created in 1931 by a young
out-of-work architect from Poughkeepsie, NY named Alfred Mosher Butts.
After researching existing games, Butts determined that there were only
a few basic categories of games at that time: games based on numbers
(like bingo), games based on moves (backgammon or chess), and word
games. Butts loved crosswords and anagrams, and decided to create a game
that included these skills as well as some chance. The first prototype
was called Lexiko, which eventually evolved into the game Criss Cross
Words, and ultimately SCRABBLE®.
Butts’ research included a linguistic
analysis of the English language. By studying one of the most respected
publications available – The New York Times – he compiled a frequency
distribution of letters used in the English language. Based on this
analysis, he assigned quantities and values to each letter in the
alphabet. After a little experimentation and tweaking*, he created the
standard set of 100 tiles used in SCRABBLE® today. [*For instance, the
frequency of U’s in the game was increased to make it easier to use the
Q tile.]
From 1932-1938, Butts gave handmade
Lexiko game sets to friends, but could not identify a manufacturer to
produce the game commercially. From 1938-1942, Butts sold the next
generation Criss Cross Words directly to individuals. Bookseller Charles
Ives manufactured the game for him until the World War II broke out in
1943, when Butts met entrepreneur James Brunot.
Little was done with the game through the
end of the war, when the game was refined (simplified rules, different
premium square configuration, etc.), and the name was changed to the now
ubiquitous SCRABBLE® Brand Crossword Game. The Brunots established the
Production and Marketing Company at his home in Newtown, CT to
manufacture and market the game.
They soon outgrew the space and moved to
an abandoned schoolhouse in Dodgington, CT. The Brunots lost money the
first few years, but eventually could not keep up with demand, and
approached game manufacturer Selchow & Righter. Selchow & Righter
expanded the game into several language versions (Spanish, Italian,
etc.), and in 1972 purchased the rights to all SCRABBLE® brand products
in the United States and Canada. Rights in the rest of the world were
purchased by two other companies.
In 1986, Selchow & Righter was sold to
Coleco Industries, which declared bankruptcy three years later. Rights
to distribute and market the brand in North America were purchased by
Hasbro, Inc. Mattel/Spears currently markets the game in other areas.
For a more detailed history, consult
Everything SCRABBLE®.
Revised:
01/30/07
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